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Since the ancient times, banquets have been frequently used by nobles to entertain themselves. Their primary purpose was to swank the noble’s wealth and power. But, it has gradually transformed to more friendly reasons and to support other forms of art, such as music and/or dancing. For banquets, performers had to refine their skills, supporting and aiding entertainment to prosper.
Today, these banquets are replaced with more particular celebrations, such as weddings, religious commitments, birthdays, and political accomplishments. Although, there are still entertainers for these events, however, it has forked out to other forms, such as cooking.
Music was primarily used to aid other forms of entertainment. It was used as the soundtrack for storytelling, singing, and an important part in dancing. After this period, music became popular and finally divided as a particular form of entertainment. In the instance of concerts, music is the only thing presented as entertainment, however, the performance is very famous and well-sought.
One crucial factor that results to an outburst in musical interest was when technology enabled the common person to listen to it . Back in the old days, music was only available for musicians or being with one. Through the internet, radio, and records, it is now probable for people to listen to their most-liked music tracks any time of the day with awesome audio devices (noise cancelling headphones by big companies like sony and Bose, bluetooth airpods, incredible dolby systems etc.)
At the beginning, games were played for the purpose of fun. Games are a great way to pass the time while having social gatherings. There are different kinds of equipment used in playing games, such as balls, boards, cards and dices that are created particularly for that game.
In the recent times, online gaming has turned into a very popular hobby of players of different ages and social status. It also includes either a single individual playing the game or a team with particular conditions attain victory. Online games, like minecraft, CS:GO, DoTa, Fortnite have also undergone development and new technology and are now played in numerous tournaments with players all around the world with awesome peripherals. In some countries, there are online gamers who have become popular.
When different forms of entertainment were obtained for the social classes or directly too costly for the average people, reading has turned into a very dependable form of entertainment. Books weren’t too expensive and they could be read again or traded with other book enthusiasts. Reading also had different uses such as obtaining information, to pass time, or to record local folklore or to give a simple form of distraction.
Seeing people wished to read to be entertained, numerous authors in time made various genres solely for entertainment. There are even other books that give some degree of interaction from the reader when he or she picks a particular option from a list of choices and results to various endings or outcomes of the story.
Before video and audio recording was invented, performances before a live audience was a big source of entertainment. Theatrical performances branch out to different genres, including drama, theater, and music.
Dance is a form of entertainment that branches out to different types. It can be serious when conveying a country’s important narratives or history, and it can also be in the form of comedy. Dance is also one of the few forms that combine other forms, including singing and storytelling.
Celebrities, television, and music- these are just a few kinds of entertainment, but why do people love them so much? It may be a dull-witted question but the answer is obviously because they’re so entertaining. Therefore, let’s rephrase it, why are these things so entertaining that a lot of people spend nearly every available time engaged with them?
The answer happens to be the same answer of the question to why people love foods loaded with salt and fat: entertainment knocks into features of our developmental conditioned mental and emotional heritage. Current entertainment forms upon some really strong integrated human neural processes, resulting to a Big Mac for your brain.
However, this doesn’t mean that our ancestors, thousands of years ago were squatting around the fire and contemplating, “This is seriously boring, I wish we own a flat screen television.” But, they’re most likely narrating stories. Ultimately, there is no anthropologist, current or past, who has argued to observe a human culture that doesn’t include various types of narratives.
To be able to fully comprehend the human lust for stories, we must absorb the significance of imitation in the human being’s social and cognitive processes. Most of us think that imitation is fairly a low-level mental ability which reflects the saying, “monkey see, monkey do.” However, real imitation behavior is extremely complex and is undoubtedly limited to our kind. True imitation involves not just doing what someone else does, but it also means absorbing what someone else is up to.
Several psychologists, including Michael Tomasello, have argued that a human being’s virtual automatic capacity – possibly based on mirror neuron systems in the brain – to quickly comprehend what other individuals are doing is the single most important evolutionary development that makes us different from other primates. This lets us cooperate with others in constructing human culture and language.
The human being’s capacity to grasp views other than his/her own is also what makes it so easy for people to enter into an imaginative situation, for example, a story. And we people really enter into stories. As a development psychologist indicated, the imitative capacities of one’s mind allow us to nearly occupy a fictional position, so that our thoughts and emotions start to be shaped more by fiction than by our real-life state.
Currently, we now have VR movies and surround sound and computer-enhanced imagery, all kinds of technologies that allow us to dive deeper into our beloved fictions. It’s like a strong, mind changing drug, except it’s legal and 100% safe. It’s not surprising that entertainment is so entertaining.